Local Rulings

Resolve and Fractures

Gaining Fractures

  • Fractures are gained from Resolve Loss (as detailed below)

  • Fractures can also be gained (without Resolve loss) by interacting with approved mechanics presented as content by the Experience Design Team.

    • This is most commonly caused by interactons with the Gravemind (i.e. Grave Lights and Grave Pits)

Regaining Resolve from 0 Resolve

  • Upon hitting 0 Resolve (i.e. from a threat or item), a Fracture is gained.

  • You do not go back to 1 Resolve until the Fracture is added to your sheet and signed off by a Guide at the end of a scene.

    • This is to prevent accumulating multiple Fractures in a scene due to Resolve loss.